Who am I?
I am a technical artist currently working in AAA.
At the time of this post I’m working at The Multiplayer Guys (Improbable), and previously I worked at Sumo Digital, and as a freelance technical/vfx artist on various AAA & indie projects on a variety of platforms (mobile, VR, console, PC).
I also have a strong background in 3d art.What is this blog for?
I got tired of making tools, shaders, VFX etc in a vaccum and forgetting to share it outside of my circles! So I want to share what I learn and make publicly for people. *Not affiliated with my current employer in any way
I also want to be able to provide a much heavier and more technical insight into topics people maybe don’t cover related to tech art, or maybe get left at the wayside in the art circle!
Also who knows? Maybe I will be able to share some of my work on titles I have worked on after their release.. (big maybe no promises)
What this blog is not
This is not my portfolio. Clean and simple.
If you want to see actual 3d art, I post that here (mainly for fun) – artstation.com/calvinatorr
Though I don’t do 3d art 97% of the time in my day-to-day duties, I guess I am still (technically) an artist! I still find it extremely important to remain adept at 3d art processes and even some traditional.
This is also not a place where I will post my cat pictures.. after this one.. okay no more!
